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																						| | Séléna | | Déesse de la lune dans le panth�on Khuma. | 
 |  |  | Description |  | Titre: | Gardienne des secrets, La dame mystique |  | Alignement: | Neutre |  | Portfolios: | Intermediate |  | Domaines: | Knowledge, Magic, Protection, Water. |  | Symbole: | Une clé sur un cercle rouge traverser par une ligne mauve |  | Rang divin: | Intermédiaire |  | Arme divine: | Quarterstaff | 
 | Domaines |  | | Knowledge |  | Add all Knowledge skills to your list 
of cleric class skills.
You cast divination spells at +1 caster 
level. |  | Niveau 1: | Detect Secret Doors: Reveals hidden doors within 60 ft. |  | Niveau 2: | Detect Thoughts: Allows listening to surface thoughts. |  | Niveau 3: | Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level. |  | Niveau 4: | Divination: Provides useful advice for specific proposed actions. |  | Niveau 5: | True Seeing: Lets you see all things as they really are. |  | Niveau 6: | Find the Path: Shows most direct way to a location. |  | Niveau 7: | Legend Lore: Lets you learn tales about a person, place, or thing. |  | Niveau 8: | Discern Location: Reveals exact location of creature or object. |  | Niveau 9: | Foresight: Sixth sense  warns of impending danger. |  | Source: | Player's Handook | 
 
 | | Magic |  | Use scrolls, wands, and other devices 
with spell completion or spell trigger 
activation as a wizard of one-half your 
cleric level (at least 1st level). For 
the purpose of using a scroll or other 
magic device, if you are also a wizard, 
actual wizard levels and these 
effective wizard levels stack. |  | Niveau 1: | Magic Aura: Alters object’s magic aura. |  | Niveau 2: | Identify: Determines properties of magic item. |  | Niveau 3: | Dispel Magic: Cancels magical spells and effects. |  | Niveau 4: | Imbue with Spell Ability: Transfer spells to subject. |  | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. |  | Niveau 6: | Antimagic Field: Negates magic within 10 ft. |  | Niveau 7: | Spell Turning: Reflect 1d4+6 spell levels back at caster. |  | Niveau 8: | Protection from Spells: Confers +8 resistance bonus. |  | Niveau 9: | Mage’s Disjunction: Dispels magic, disenchants magic items. |  | Source: | Player's Handook | 
 
 |  | | Protection |  | You can generate a protective ward as a 
supernatural ability. Grant someone you 
touch a resistance bonus equal to your 
cleric level on his or her next saving 
throw. Activating this power is a 
standard action. The protective ward is 
an abjuration effect with a duration of 
1 hour that is usable once per day. |  | Niveau 1: | Sanctuary: Opponents can’t attack you, and you can’t attack. |  | Niveau 2: | Shield Other: You take half of subject’s damage. |  | Niveau 3: | Protection from Energy: Absorb 12 points/level of damage from one kind of energy. |  | Niveau 4: | Spell Immunity: Subject is immune to one spell per four levels. |  | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. |  | Niveau 6: | Antimagic Field: Negates magic within 10 ft. |  | Niveau 7: | Repulsion: Creatures can’t approach you. |  | Niveau 8: | Mind Blank: Subject is immune to mental/emotional magic and scrying. |  | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. |  | Source: | Player's Handook | 
 
 | | Water |  | Turn or destroy fire creatures as a 
good cleric turns undead. Rebuke, 
command, or bolster water creatures as 
an evil cleric rebukes undead. Use 
these abilities a total number of times 
per day equal to 3 + your Charisma 
modifier. This granted power is a 
supernatural ability. |  | Niveau 1: | Obscuring Mist: Fog surrounds you. |  | Niveau 2: | Fog Cloud: Fog obscures vision. |  | Niveau 3: | Water Breathing: Subjects can breathe underwater. |  | Niveau 4: | Control Water: Raises or lowers bodies of water. |  | Niveau 5: | Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across. |  | Niveau 6: | Cone of Cold: 1d6/level cold damage. |  | Niveau 7: | Acid Fog: Fog deals acid damage. |  | Niveau 8: | Horrid Wilting: Deals 1d6/level damage within 30 ft. |  | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as a water spell only. |  | Source: | Player's Handook | 
 
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