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Maëlla | | Déesse mineur de la beauté (CG) dans le panth�on Sélarien. |
 | | Description | | Titre: | La belle passioné | | Alignement: | Neutre / Bon | | Portfolios: | Paix, Passion, Amour, Amitié, Beauté, Joie, Charme | | Domaines: | Community, Darkness, Domination, Good, Sun, Charm. | | Symbole: | Un levé de soleil | | Rang divin: | Mineur | | Arme divine: | Rapière |
| Domaines | | Community | | Use calm emotions as a spell-like ability once per day. Gain +2 bonus
on Diplomacy checks. | | Niveau 1: | Bless: Allies gain +1 attack and +1 on saves against fear. | | Niveau 2: | Status: Monitors condition, position of allies | | Niveau 3: | Prayer: Allies gain +1 on most rolls, and enemies suffer -1. | | Niveau 4: | Tongues: Speak any language. | | Niveau 5: | Rary's Telepathic Bond: Link lets allies communicate. | | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | | Niveau 7: | Refuge: Alters item to transport its possessor to you. | | Niveau 8: | Magnificent Mansion: Door leads to extraordimensional mansion. | | Niveau 9: | Heal, Mass: As heal, but with several subjects. | | Source: | Spell Compendium / Complete Divine |
| | Darkness | | Character gains the feat Blind fighting. | | Niveau 1: | Obscuring Mist: Fog surround you. | | Niveau 2: | Blindness/Deafness: Makes subject blinded of deafned. | | Niveau 3: | Blacklight:Create an area of total darkness. | | Niveau 4: | Armor of Darkness: Shroud grants deflection bonus, darkvision, and other effects. | | Niveau 5: | Darkbolt: Multiple bolts deal 2d8 damage and daze creatures. | | Niveau 6: | Prying Eyes: 1d4+1/level floating eyes scout for you. | | Niveau 7: | Nightmare: Sends vision dealing 1d10 damage, fatigue. | | Niveau 8: | Power Word Blind: Blinds creature with 200 hp or less. | | Niveau 9: | Power Word Kill: Kills one creature with 100 hp or less. | | Source: | Spell Compendium |
| | Domination | | You gain the Spell Focus (Enchantment) feat. | | Niveau 1: | Command: One subject obeys one-word-command for 1 round. | | Niveau 2: | Enthrall: Captivates all within 100 ft. +10 ft./level. | | Niveau 3: | Suggestion: Compels subject to follow stated course of action. | | Niveau 4: | Dominate Person: Controls humanoid telepathically. | | Niveau 5: | Greater Command: As command, but affects one subject/level. | | Niveau 6: | Geast/Quest: As lesser geas, but affects any creature. | | Niveau 7: | Suggestion, Mass: As suggestion, plus one/level subjects. | | Niveau 8: | True Domination: As dominate person, but save at -4 | | Niveau 9: | Monstrous Thrall: As true domination but permanent and affect any creature. | | Source: | Spell Compendium / Complete Divine |
| | Good | | cast good spells at +1 caster level. | | Niveau 1: | Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | | Niveau 2: | Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10). | | Niveau 3: | Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. | | Niveau 4: | Holy Smite: Damages and blinds evil creatures. | | Niveau 5: | Dispel Evil: +4 bonus against attacks by evil creatures. | | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. | | Niveau 7: | Holy Word: Kills, paralyzes, slows, or deafens nongood subjects. | | Niveau 8: | Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells. | | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only. | | Source: | Player's Handook |
| | Sun | | Once per day, you can perform a greater
turning against undead in place of a
regular turning. The greater turning is
like a normal turning except that the
undead creatures that would be turned
are destroyed instead. | | Niveau 1: | Endure Elements: Exist comfortably in hot or cold environments. | | Niveau 2: | Heat Metal: Make metal so hot it damages those who touch it. | | Niveau 3: | Searing Light: Ray deals 1d8/two levels, more against undead. | | Niveau 4: | Fire Shield: Creatures attacking you take fire damage; you’re protected from heat or cold. | | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). | | Niveau 6: | Fire Seeds: Acorns and berries become grenades and bombs. | | Niveau 7: | Sunbeam: Beam blinds and deals 4d6 damage. | | Niveau 8: | Sunburst: Blinds all within 10 ft., deals 6d6 damage. | | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. | | Source: | Player's Handook |
| | Charm | | You can boost your charisma by 4 points once per day. Activating this
power is a free action. The charisma increase lasts 1 minute. | | Niveau 1: | Charm Person: Makes one person your friend. | | Niveau 2: | Calm Emotions: Calms creatures, negating emotions effects. | | Niveau 3: | Suggestion: Compels subject to follow stated course of action. | | Niveau 4: | Good Hope: Subjects gain +2 on attack rolls, damage rolls, saves, and checks. | | Niveau 5: | Charm Monster: Makes monster believe it is your ally. | | Niveau 6: | Geas/Quest: As lesser geas, plus it affects any creature. | | Niveau 7: | Insanity: Subject suffers continuous confusion. | | Niveau 8: | Demand: As sending, plus you can send suggestion. | | Niveau 9: | Dominate Monster: As dominate person, but any creature. | | Source: | Spell Compendium |
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