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Tellah | | Dieu intermédiaire des inventions (N) dans le panth�on Sélarien. |
 | | Description | | Titre: | L'inventeur | | Alignement: | Neutre | | Portfolios: | Médecine, Invention, Innovation, Construction et Science. | | Domaines: | Creation, Knowledge, Law. | | Symbole: | Trois engrenages de différente dimension et couleur emboité un dans l'autre. | | Rang divin: | Mineur | | Arme divine: | Arbalète lourde |
| Domaines | | Creation | | You cast Conjuration (creation) spells at +1 caster level. | | Niveau 1: | Create Water: Creates 2 gallons/level of pure water. | | Niveau 2: | Minor Image: Creates audial and visual illusion of your design. | | Niveau 3: | Create Food and Water: Feeds three humans (or one horse)/level. | | Niveau 4: | Minor Creation: Creates one cloth or wood object. | | Niveau 5: | Major Creation: As minor creation, plus stones and metal. | | Niveau 6: | Heroes Feast: Food for 1 creature/level, cures and blesses. | | Niveau 7: | Permanent Image: Includes sight, sound, and smell. | | Niveau 8: | True Creation: As major creation, but permanent. | | Niveau 9: | Pavilion of Grandeur: A feast and great pavilion are created. | | Source: | Spell Compendium / Complete Divine |
| | Knowledge | | Add all Knowledge skills to your list
of cleric class skills.
You cast divination spells at +1 caster
level.
| | Niveau 1: | Detect Secret Doors: Reveals hidden doors within 60 ft. | | Niveau 2: | Detect Thoughts: Allows listening to surface thoughts. | | Niveau 3: | Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level. | | Niveau 4: | Divination: Provides useful advice for specific proposed actions. | | Niveau 5: | True Seeing: Lets you see all things as they really are. | | Niveau 6: | Find the Path: Shows most direct way to a location. | | Niveau 7: | Legend Lore: Lets you learn tales about a person, place, or thing. | | Niveau 8: | Discern Location: Reveals exact location of creature or object. | | Niveau 9: | Foresight: Sixth sense warns of impending danger. | | Source: | Player's Handook |
| | Law | | You cast law spells at +1 caster level. | | Niveau 1: | Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | | Niveau 2: | Calm Emotions: Calms creatures, negating emotion effects. | | Niveau 3: | Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. | | Niveau 4: | Order’s Wrath: Damages and dazes chaotic creatures. | | Niveau 5: | Dispel Chaos: +4 bonus against attacks by chaotic creatures. | | Niveau 6: | Hold Monster: As hold person, but any creature. | | Niveau 7: | Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects. | | Niveau 8: | Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells. | | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only. | | Source: | Player's Handook |
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